Ironically enough, despite their sluggish load times, early-series battles were far punchier than the unnecessarily dragged out clashes we see today. The issue with modern battles in the likes of Sword & Shield is that all of the extra bells and whistles designed for enhanced visual fidelity take about 17 years to process. Obviously, the battles look a lot better now than they did when Ruby & Sapphire came out back in 2002, but that’s part of the problem.
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